
"We trained everyone, launched the new ways of working, and a year later teams are back to old habits."
Sense & Play is an adoption framework for Agile transformations. It combines three ideas: a team change path (the Adoption Path), a game layer that teams design themselves, and a sensing layer that reads how adoption is really going. Sense & Play builds on Agile Latte's Play to Adopt approach.
It works in three stages:
Each stage has two checkpoints. Teams rate them in a six-question pulse each sprint, and the first weak checkpoint is usually the barrier point.
The Adoption Path is written for teams rather than individuals, and it treats doing the practice under pressure and spreading it to other teams as part of adoption.
Under all three stages sits the Sense layer. Each sprint, it compares a short team pulse with nine signals from the work itself to find the barrier point: the stage where adoption is stuck. The next game mechanic goes there.
Healthy
Struggling
Start small: one team, three signals, one mechanic for 30 days. Scale through a 90-day rollout once the first team would recommend it to another.
Scoreboard creep: the moment a leader asks to rank teams, the game stops being trusted. Compare each team to its own baseline only.
A team in a Fortune 500 insurance business reports that a new refinement practice is working. Its work signals show late scope changes and vague acceptance criteria. The barrier point is in Equip. The team runs a two-sprint refinement boss battle with a win condition it wrote itself, and the signals move.
The Sense layer · Principles · Engage · The Big Picture
Sense & Play is an Agile Latte framework. For usage and permissions, contact us.
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